The CHOAM company frigate is a diplomatic vessel, arranged for comfort rather than defensive capacities, though some undisclosed work has been done on it by the Sardaukar detail responsible for its security, allegedly for desert-proofing. It does sport a shield, of course, and that is supposed to be enough.
Inside, common spaces are classy, and private quarters comfortable, albeit more businesslike than opulent. The frigate is designed to be mostly self-contained, with an operation room, a lounge, a solido-library, a dining space equipped with poison snoopers. Rooms of the delegates are designed to be promptly rearranged to meet the expectations of their occupants, with furnishings already adjusted to their current inhabitants according to earlier submitted specifications, including some Ixian novelties - within reason. Access to private rooms and the consoles that manage automatic functions of those spaces, including the connection to communinet, enjoy high level of encryption. There is space for up to 3 people in each private suite, though only one bedroom befits a noble. Servant personnel is available, but it looks after the common spaces unless asked to take care of the private rooms as well.
The six Sardaukar chosen for the mission are under the command of a Levenbrech, who seems to be a sensible person that doesn't mistake the mystique of his corps with brusqueness even as he isn't one for small talk. This cannot be said about his underlings, who are so passively menacing in their aura of lethal superiority that one feels marginally relieved to have them on their side... this time.
The frigate's ventral haul contains one small desert-rigged ornithopter and two groundcars. While of respectable quality (Quality 1 Assets), they don't have direct military use and aren't equipped in shields. Their every use on Arrakis needs to be registered and their return and route are reported. Not having a Sardaukar guard on every trip would take much convincing.
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