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Day 5 [6.09-10.09]
Posted: Mon Sep 06, 2021 9:04 pm
by Kannon
"Bureaucracy destroys initiative. There is little that bureaucrats hate more than innovation, especially innovation that produces better results than the old routines. Improvements always make those at the top of the heap look inept. Who enjoys appearing inept?"
After an unpleasant but perhaps insightful stay in Carthag, the CHOAM team received the required clearance to go over the pole into a small base amid the desert wilderness, a spot on the False Wall South.
The mission has received two new desert-rigged thopters [Quality 1] from Count Fenring to make up for the lost and damaged ones.
[There may still be important consequences of the Carthag situations that haven't been resolved yet, hence a tentative summary.]
Re: Day 5 [6.09-9.09]
Posted: Mon Sep 06, 2021 9:17 pm
by Kannon
What to do:
- Speak with the Miners or otherwise investigate mining operations in the area
- Risk a desert foray to one of the outlying locations
- Contact the local wily trader
- Explore the rocky areas around Chin Rock
- Escape Harkonnen supervision to find or contact potential allies or informants
- Other things you come up with!
Re: Day 5 [6.09-9.09]
Posted: Thu Sep 09, 2021 8:19 pm
by Kannon
In the morning slots, you can see a great storm brewing in the south.
Re: Day 5 [6.09-9.09]
Posted: Fri Sep 10, 2021 9:45 am
by Kannon
Daryen Alhwin, the Hagal mentat, and Mares Aveti, the Ixian businessman, remained in Carthag.
[Players are inactive, but you can consider it an IC development - some auditors have separated from the main effort for reasons they wouldn't disclose.]